The project, which aimed to recreate the Battlefront games in a "true-to-legacy" style, was shut down with a cease and desist letter earlier this year. The game, which had already dropped Star Wars from its title to avoid copyright infringement, had recently gained access to publishing on Steam and seemed well on its way to release.
In the interview, Soderlund mentions that he used to play mods such as the Desert Combat and various World War overhauls for the old Battlefield games, and that he himself see no badness in the presence of mods or fan-games. He does, however, point out that it's entirely a business matter and implies that if EA had the full say in the matter, it would likely have been allowed to stand.
"It's a lot easier for us to make decisions for brands that we fully own. When it comes to something as big and well-known as Star Wars, there are so many other parts that come into play,"
Soderlund went on to state that Frontwire(developers of Galaxy in Turmoil) should not feel discouraged by the cease and desist letter at all. The project, which has since vowed to drop all Star Wars references and instead focus on a hundred percent custom assets, still does not have a release date.